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Jurassic Park #2

Reviewed by Patrick Hayes aka PatBorg

The covers: Three covers for you to choose from, and all tough choices.  Cover A, I'm guessing, spoils action from a forthcoming issue as Lex is encountering a water hazard at the Comanche Peak Nuclear Power Plant.  It's another really nice action shot by Tom Yeates with colors by Jamie Grant.  The Cover B is a by Arthur Adams with "digital inks and colors" by Grant.  This cover, too, has nothing to do with the story within, as a small car's passage is blocked by a herd of road hazards.  I've always considered Art's work to be the Second Coming, so I'm really biased, and I bought this cover.  Cover R(etailer) I(ncentive) is also by Adams; it's his pencils for Cover B.  I didn't see this cover "in the flesh" but inside the front cover of this comic (thank you, IDW).  What I see, I like.  On the editorial side, I'm happy to see the logo centered on these covers, but I'd really like to see "Redemption" under it.  Overall grades: A A, B A+, and RI A-

The story: Again, thanks to IDW for a "Story so far" summary on the inside cover to remind previous readers and introduce new ones to Bob Schreck's story.  Last issue laid the foundation for this series and I felt if was rote.  This issue is still setting up things, but it feels so much more smoother.  There's a wonderful cinematic splash page that begins the book.  There's a transition to Tim having second thoughts about the way he's handling the island, and you know this, or something else, is going to bite him in the butt eventually.  In Texas the search for the loose Carnosaur continues, while the local law is hoping no one is going to suggest alien mutilation.  A big surprise/introduction occurs on Page 4 at a nuclear power plant, just north of Glen Rose.  I didn't expect it, and I would love to see what circumstances led to this situation.  The location alone, as well as this issue's Cover A, tell me this could get Federal fast.  Lex learns something's going on with some crops.  Another new setting is revealed with some Carno-action, which leads to a sad ending on Page 9.  Tim learns something about fish and the "mystery man" in the U.K. is heading for the states.  The three big players of the book are all heading to Texas. There are six more pages that include betrayal, dino action, and death.  The story is really tightening up!  Overall grade: A

The art: This issue looks just as good as last issue.  Nate Van Dyke's menagerie has grown: in addition to the Carnosaur and Triceratops, you can add deer, "something" on Page 4, rhinos, a chimp, a Dimetrodon, and a "something" with a claw on Page 20.  I like Dyke's characters, instantly recognizable, and his vehicles and settings are also nice detailed.  Nice job by Chris Moreno on Page 15, but where was Bat Boy?  Overall grade: A

The colors: I also like the coloring in this issue.  It's dynamic, vibrant,...I've run out of adjectives to express my pleasure.  My favorite example is the top of Page 9: perfect!  Overall grade: A+

The letters: Growls, screams, helicopters, swimming, crashing, cars, steps, electricity, stampedes, sniffs, applause, laugher, munching, banging, text messages, and, oh yeah, dialogue.  Chris Mowry does is all well.  Overall grade: A+

The final line:  The plot continues to grow, but it shouldn't put off anyone beginning here.  I loved the films because of the unbelievable amount of chaos.  This issue is kicking up the mayhem a notch, and heaven help us where Page 4 takes us!  Overall grade: A

Editorial concern: How come this series doesn't get a warning on the cover (Not suggested for under 13), because it's fairly graphic, yet Star Trek comics do?  Just wondering?

Jurassic Park Episode Studies